The Heroes of Little Springs; Comment Section

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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Fri Mar 21, 2014 7:10 pm

I felt like there wasn't much I could add besides a one-liner, so I had Jet do a little more. If you don't want me to, I'll just cut the part before he does the trap working.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Tue Mar 25, 2014 6:31 pm

OOC: Not to mention Jet, it's probably illegal to have children baited for a kidnapper. Just saying :p
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Wed Mar 26, 2014 11:44 pm

It would make things a lot easier, just saying.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Thu Mar 27, 2014 11:01 am

It would but like I said...child endangerment :p
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Thu Mar 27, 2014 4:53 pm

Just slap an amber alert on it, if things go awry, and then we're done :P
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat Apr 12, 2014 9:57 pm

When Jet says his lines to the kids, is it supposed to be over the top or is it convincing? Cause I'm reading it as over the top but I just want to make sure that's what you're going for because it seems like it could go either way.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Sat Apr 12, 2014 10:36 pm

Just pick one lol
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Tue Apr 22, 2014 8:30 pm

So are you expecting me to do the trap springing right now or what? I just don't want to hijack the thread, if that's not the idea you were going for.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Tue Apr 22, 2014 8:48 pm

Yes and no?

I mean, that's up to you. Quiver is just entering the building but there isn't any sign of the Thin Man in the building yet. And Tyler's making noises that may or may not give away where the group is hiding. If you think you can pull off the plan given what's going on, then go for it. But if you think you should wait, then wait.

I don't know where you were thinking of putting the lights which was why I can't fully say. But if the lights are in a circle of death that's a ways in the building (which was what I imagined) then Quiver hasn't reached that spot yet. If they're somewhere else then maybe it would work.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Wed Apr 23, 2014 6:53 pm

Ok, well I already placed Jet and the kids in the intended spot.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Fri Apr 25, 2014 11:16 pm

I'm going to make my post tomorrow...got to think about this one.

that, and i also might only vaguely remember what i had in mind.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Wed Apr 30, 2014 10:18 pm

If I remove Tyler's head will that save all the lost kids?
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Wed Apr 30, 2014 10:31 pm

that is terrible.

and don't worry about the kids.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Wed Apr 30, 2014 10:35 pm

The needs of the many outweigh the needs of the few or the one
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat May 03, 2014 7:38 pm

You're thinking WAY too much into what Quiver said.

You know how there's Xavier's school for children with powers? That's what she's suggesting. She's not saying to take Tyler to a shrink, she's saying they've figured out the mystery i.e. that it was Tyler with powers and now the way to fix it is to give him the help he needs, the help they (mostly meaning Jet) probably didn't have when discovering they had powers.

I mean, you said superheros exist in this world outside of Little Springs, correct?
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Sat May 03, 2014 7:43 pm

Yes and no


...and I'm not thinking way too much into this. I'm just RPing as Jet. Otherwise I'll just give you oneliners, which is bs with the work you put into your stories. I always hated when I only got oneliners in my RPs so I make an effort to try to at least make a good post.

Also it felt like there was no conflict that needed resolving...or it felt that it was resolved way too quickly (aside from all the sidetracking) when they learned what needed to be done.

So I just assumed there might be more to it that they need to delve into. Or not. I really don't care.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat May 03, 2014 7:57 pm

In that case, Jet is thinking way too much into what Quiver is saying. Also, in regards to the last line of Jet's, Quiver knew what he was saying and she was saying no, that wasn't what she was suggesting. she only reacted strongly because it was far from what she was thinking.

And honestly I purposely changed what was supposed to happen and resolved it quickly because I felt like this whole story was just filled with complaint after complaint so I figured it was better to just end it as opposed to let it continue in a slow and agonizing manner.



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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Sat May 03, 2014 8:03 pm

I actually didn't mind the story all that much. The idea that is.

I was just a bit annoyed by the fact that it dragged out because I was doing things/RPing things that didn't lead anywhere. It wasn't completely my fault, I was just RPing as things that Jet would do (otherwise it would be OOC) and the fact that I honestly didn't know what you expected at certain parts.

I would rather you told me to do something else, if the actions I took were going to lead nowhere. You just gave me a lot of freedom, so I thought that meant you had several courses of action planned out.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat May 03, 2014 8:20 pm

The thing is, I don't want to tell you you can't do something. If you want, next time, I can say something along the lines of 'you might want to do something else'. But I just don't think it's fair to flat out tell you to do something differently.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat May 03, 2014 8:38 pm

Also, so is it possible for there to not necessarily a school but someone to pass Tyler to because honestly that was the ending from the get go. Just so I know how to make my next post.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Sat May 03, 2014 9:00 pm

The way I envisioned this RP, was that this was the first group of enemies and super heroes in Little Springs. So I don't think there would be a school like the one in X-Men. But that's your call.

Also your first post...

The thing is, I don't want to tell you you can't do something. If you want, next time, I can say something along the lines of 'you might want to do something else'. But I just don't think it's fair to flat out tell you to do something differently.
If something leads nowhere and is only a few posts, I really don't mind. I was more bothered by the fact that we had five or ten good pages that didn't help the plot, wasn't what you intended, ect...
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Sat May 03, 2014 10:42 pm

No no, I didn't mean it to be like Xavier's school. I meant it to be like a small group of people that could help him. It may even be just one person.

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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Sat May 03, 2014 10:59 pm

Well you can do whatever you want to. I'd hold off from making something as big as Xavier's school of the gifted or whatever.
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Re: The Heroes of Little Springs; Comment Section

Post  Loyal Subject on Tue May 06, 2014 10:12 pm

Yeah no. I just used Xavier because that was the only example I could think of.
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Re: The Heroes of Little Springs; Comment Section

Post  Lee on Tue May 06, 2014 10:16 pm

There's plenty of choices you can go with. Like Tyler being the first special student/case ect...
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Re: The Heroes of Little Springs; Comment Section

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